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Add credits

Open Billing in the console and choose Add credits. Pick an amount, pay through Stripe, and the balance is ready to spend.

Why the account is prepaid

Superheat Cloud runs on prepaid credits only. There is no invoice, no monthly bill, and nothing to pay after the fact. You buy credits up front, and instances draw them down: GPU time per second while an instance runs, disk per GB per hour while it sits stopped. A balance of zero means you cannot deploy.

Credits belong to the organization, not to you personally, and they do not expire.

Choose an amount

OptionAmount
Pack$10, $25 or $100
CustomAnything from $5 to $1,000

Pay with Stripe

Continue to payment hands you to Stripe Checkout, hosted by Stripe. Card details go to Stripe, never to Superheat.

Credits land on the balance when the payment confirms, which normally takes a few seconds. The console shows a confirming state while it waits, then the new balance. If confirmation takes longer than usual, the balance still updates on its own — do not pay a second time.

Canceling on Stripe's page returns you to the console with no charge made.

Who can add credits

Adding credits is admin-only. On your personal organization you are the admin, so this only matters once you join someone else's team.

RoleWhat Billing shows
AdminBalance, daily spend, transaction history, and the Add credits button
MemberBalance, daily spend, transaction history, and a note that only organization admins can add credits or manage payment details

There is no side door. Billing calls made with member credentials are rejected by the API, and that includes organization API keys, which always act as a member. A member who needs more credits has to ask an admin. See Roles and permissions.

What happens when the balance runs out

Credits below zero destroy instances

At a balance of $0, running instances are stopped automatically. At -$5, instances are destroyed, and a destroyed instance's disk is gone.

Storage charges continue while an instance is stopped, so a stopped instance can carry an idle balance down to the destroy threshold on its own. Read Auto-stop and auto-destroy before you leave anything running unattended.

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